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Splat Mix Shader

​​These surface shaders populate an area with overlay decals, ideal for ground cover and other applications. Multiple layers are interleaved and rendered in a single pass and contain up to four layers.

The decals are randomly placed, scaled and tinted to your set requirements.

Stencils can be used to define where layers are placed and there is also a developer mode to help find and place the stencil image.

Avaliable on the Unity Asset Store. Click link below

See attached .pdf for full details

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